DESIGN IS
MY GAME

Hello, my name is Craig Simpson. Welcome to my website. I am a graphic designer and community manager currently looking for opportunities in the major video game, esports, or entertainment industries. Here you can see my portfolio, learn about my past experiences, or reach out to me if you are interested in my skills. I am a recent graduate at the Rocky Mountain College of Art + Design. I also have worked for the last six years for a growing premier entertainment center chain in Colorado as their graphic designer and community manager. I am also heavily involved in some of today’s hottest online games, most notably as a forum MVP for one of my favorite games, Overwatch. I am also an adventurer who loves to play games, go camping, and loves good stories. Here you will learn about my adventure and what my goals are as I seek my next great adventure.

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Self Portrait

LATEST ART BLOG POSTS

Illustration

“Kingdom in the Sky” Set Extension

A photographic set extension is taking multiple unique photos and combining them into a single composition and add in additional details and effects to create a unique setting. This is a common practice used in many video game and hollywood movie productions. For this project a scene of the Western Scotland Railway is combined with

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Illustration

Illustration: “Rime Sombra”

This illustration was created as my submission for the Overwatch Community Tree project hosted by the Overwatch Development Team at Blizzard Entertainment. This included making a greeting card and a tree ornament. It was featured in a video on Overwatch’s official Twitter Channel. Cheers, love! The holidays are here! Thanks for powering up our tree,

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"Becoming Nicole" Film Title Cover
Video

“Becoming Nicole” Film Title Sequence

This video is a 2-minute film title sequence based on the biography “Becoming Nicole” by Amy Ellis Nutt, which tells about the life story of LBGTQ+ activist and actor Nicole Maines. The goal of this project was to create a series of moments of Nicole Maines’ life. This goal was accomplished through a series of publically sourced photographs, which were then sequenced to appear flying through a 3D space. This film title sequence demonstrates my abilities using the complex 3D animation tools of After Effects, audio editing, and video editing.

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Illustration

Illustration: “Rime Sombra”

This illustration was created as my submission for the Overwatch Community Tree project hosted by the Overwatch Development Team at Blizzard Entertainment. This included making a greeting card and a tree ornament. It was featured in a video on Overwatch’s official Twitter Channel. Cheers, love! The holidays are here! Thanks for powering up our tree,

Read More »